How to play Hashiwokakero
Hashiwokakero—often shortened to Hashi or Bridges—is a logic puzzle about joining numbered islands into one network.
The rules
- Bridges connect islands in the same row or column.
- A bridge cannot turn, pass through another island, or cross another bridge.
- At most two bridges may connect the same pair of islands.
- An island’s number is the exact total of bridge lines touching it. A double bridge counts as two.
- Every island must be connected, directly or indirectly, in one network.
Only the nearest visible island in a direction can be connected: a bridge cannot pass through an intervening island.
Your first deductions
Count how many bridge lines an island could possibly receive. A corner island
marked 4 with only two neighbours needs double bridges to both. An island
marked 1 can use only one line total, so once it connects, all its other
directions are closed.
Do not satisfy numbers in isolation. A set of completed islands may still be wrong if it forms a separate network that can no longer join the rest.
A reliable solving routine
- Find islands whose clue equals their maximum available bridge capacity.
- Recalculate neighbours whenever a bridge reaches an island’s number.
- Eliminate any possible bridge that would cross a confirmed one.
- Keep at least one outward route from every partial group.
- Near the end, check both exact clue totals and whole-network connectivity.
Controls on this site
Select one island and then a visible island in the same row or column. Repeating the pair cycles one bridge → two bridges → no bridge. Select the first island again to cancel. Your board is saved automatically in this browser.
Begin Riverworks or learn the Hashi solving techniques for tougher crossings.